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#1 28-03-14 13:57:36

50
Administrator

CH Server Mapcycle

There is a New Mapcycle running on the CH Server very much like the old mapcycle with some newer maps that players will need to have in their SOF2 base folder.

Default location for this is ...
C:\Program Files\Soldier of Fortune II - Double Helix\base
=====================================

Here is the new mapcycle:
mapcycle
{
map1
{
command map mp_hk2   
cvars
{
scorelimit 40
timelimit 10
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^$NEXT MAP ^&><^3DES^$ERT^&>< ^3SCORELIMIT ^q30
g_friendlyFire 0
}
}
map2
{
command rmgmap 1 small 2 desert 3 day  4 Metornity 0   
cvars
{
scorelimit 30
timelimit 10
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3COL^$1^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map3
{
command map mp_col1
cvars
{
scorelimit 40
timelimit 10
g_gametype dm
g_speed 320
g_gravity 700
g_pickupsdisabled 1
g_motd ^3NEXT MAP ^&><^3Sno^$wy^&>< ^3SCORELIMIT ^q30
}
}
map4
{
command rmgmap 1 small 2 snowy 3 day 4 necronom 0   
cvars
{
scorelimit 30
timelimit 10
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3PRA^q2^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map5
{
command map mp_pra2
cvars
{
scorelimit 40
timelimit 10
g_gametype dm
g_gravity 700
g_speed 350
g_pickupsdisabled 1
g_motd ^3NEXT MAP ^&><^3Grassy^qHills^&>< ^3SCORELIMIT ^q30
}
}
map6
{
command rmgmap 1 small 2 grassyhills 3 day 4 tinincoim 0   
cvars
{
scorelimit 30
timelimit 15
g_gametype dm
g_speed 400
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3JOR^q1^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map7
{
command map mp_jor1
cvars
{
scorelimit 40
timelimit 10
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3Jun^qgle^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map8
{
command rmgmap 1 small 2 jungle 3 day 4 hlp 0   
cvars
{
scorelimit 30
timelimit 10
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3HK^q1^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map9
{
command map mp_hk1
cvars
{
scorelimit 40
timelimit 10
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3COL^q2^&>< ^3SCORELIMIT ^q30
g_friendlyFire 0
}
}
map10
{
command map mp_col2   
cvars
{
scorelimit 30
timelimit 10
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3Des^qert^&>< ^3SCORELIMIT ^q30
g_friendlyFire 0
}
}
map11
{
command rmgmap 1 small 2 desert 3 day 4 ak 0   
cvars
{
scorelimit 30
timelimit 10
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3Shop^q4^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map12
{
command map shop4   
cvars
{
scorelimit 40
timelimit 10
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3Grassy^qHills^&>< ^3SCORELIMIT ^q30
g_friendlyFire 0
}
}
map13
{
command rmgmap 1 small 2 grassyhills 3 day 4 ischi 0   
cvars
{
scorelimit 30
timelimit 10
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3Shop^q2^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map14
{
command map mp_shop2   
cvars
{
scorelimit 40
timelimit 15
g_gametype dm
g_speed 400
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3Sn^qowy^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map15
{
command rmgmap 1 small 2 snowy 3 day 4 shi 0   
cvars
{
scorelimit 30
timelimit 10
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3Pra^q1^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map16
{
command map mp_pra1
cvars
{
scorelimit 40
timelimit 15
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_motd ^3NEXT MAP ^&><^3Jun^qgle^&>< ^3SCORELIMIT ^q30
}
}
map17
{
command rmgmap 1 small 2 jungle 3 day 4 K1 0   
cvars
{
scorelimit 30
timelimit 10
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3KAM^q3^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map18
{
command map mp_kam3   
cvars
{
scorelimit 40
timelimit 15
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3Des^qert^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map19
{
command rmgmap 1 small 2 desert 3 day 4 del 0   
cvars
{
scorelimit 30
timelimit 10
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3Hos^q1^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map20
{
command map mp_hos1
cvars
{
scorelimit 40
timelimit 10
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3JUN^qGLE^&>< ^3SCORELIMIT ^q30
g_friendlyFire 0
}
}
map21
{
command rmgmap 1 small 2 jungle 3 day 4 P 0   
cvars
{
scorelimit 30
timelimit 10
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3KAM^q4^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map22
{
command map mp_kam4   
cvars
{
scorelimit 30
timelimit 10
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3Grass^qyhills^&>< ^3SCORELIMIT ^q30
g_friendlyFire 0
}
}
map23
{
command rmgmap 1 small 2 grassyhills 3 day 4 medornity 0   
cvars
{
scorelimit 30
timelimit 10
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3HK^q7^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map24
{
command map hk7
cvars
{
scorelimit 40
timelimit 15
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3Sno^$wy^&>< ^3SCORELIMIT ^q30
g_friendlyFire 0
}
}
map25
{
command rmgmap 1 small 2 snowy 3 day 4 lady 0   
cvars
{
scorelimit 30
timelimit 10
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3Finca^q1^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map26
{
command map finca1   
cvars
{
scorelimit 40
timelimit 10
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3Des^$ert^&>< ^3SCORELIMIT ^q30
g_friendlyFire 0
}
}
map27
{
command rmgmap 1 small 2 desert 3 day 4 shg 0   
cvars
{
scorelimit 30
timelimit 10
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3Shop^q8^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map28
{
command map shop8
cvars
{
scorelimit 40
timelimit 10
g_gametype dm
g_speed 320
g_gravity 700
g_pickupsdisabled 1
g_motd ^3NEXT MAP ^&><^3Grassy^$Hills^&>< ^3SCORELIMIT ^q30
}
}
map29
{
command rmgmap 1 small 2 grassyhills 3 day 4 medornity 0   
cvars
{
scorelimit 30
timelimit 10
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3AIR^q1^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map30
{
command map air1
cvars
{
scorelimit 40
timelimit 10
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_motd ^3NEXT MAP ^&><^3Jun^qgle^&>< ^3SCORELIMIT ^q30
g_friendlyFire 0}
}
}
map31
{
command rmgmap 1 small 2 jungle 3 day 4 lincoln 0   
cvars
{
scorelimit 30
timelimit 10
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3Rav^qen^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map32
{
command map mp_Raven
cvars
{
scorelimit 40
timelimit 10
g_gametype dm
g_speed 350
g_pickupsdisabled 1
g_motd ^3NEXT MAP ^&><^3Des^qert^&>< ^3SCORELIMIT ^q30
g_friendlyFire 0
}
}
map33
{
command rmgmap 1 small 2 desert 3 day 4 Spirit 0   
cvars
{
scorelimit 30
timelimit 10
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3Pra^$6^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map34
{
command map pra6
cvars
{
scorelimit 40
timelimit 10
g_gametype dm
g_speed 350
g_pickupsdisabled 1
g_motd ^3NEXT MAP ^&><^3Grassy^qHills^&>< ^3SCORELIMIT ^q30
g_friendlyFire 0
}
}
map35
{
command rmgmap 1 small 2 grassyhills 3 day 4 meufait 0   
cvars
{
scorelimit 30
timelimit 10
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3KAM^$1^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map36
{
command map mp_kam1
cvars
{
scorelimit 40
timelimit 10
g_gametype dm
g_speed 350
g_pickupsdisabled 1
g_motd ^3NEXT MAP ^&><^3Jun^qgle^&>< ^3SCORELIMIT ^q30
}
}
map37
{
command rmgmap 1 small 2 jungle 3 day 4 matthew 0   
cvars
{
scorelimit 30
timelimit 10
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3KAM^$2^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map38
{
command map mp_kam2   
cvars
{
scorelimit 40
timelimit 10
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3Des^$ert^&>< ^3SCORELIMIT ^q30
g_friendlyFire 0
}
}
map39
{
command rmgmap 1 small 2 desert 3 day 4 doogie 0   
cvars
{
scorelimit 30
timelimit 10
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3KAM^$6^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map40
{
command map kam6
cvars
{
scorelimit 40
timelimit 10
g_gametype dm
g_speed 350
g_gravity 800
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3HK^q2^&>< ^3SCORELIMIT ^q30
g_friendlyFire 0
}
}
}

===========================================


http://www.sofplayers.co.uk/images/bellies-sig.jpg

Offline

 

#2 06-03-18 22:02:41

50
Administrator

Re: CH Server Mapcycle

If anyone is interested this is the current mapcycle running on the server........
mapcycle
{
map1
{
command map finca1   
cvars
{
scorelimit 40
timelimit 15
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3DES^$ERT^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map2
{
command rmgmap 1 small 2 desert 3 day 4 Metornity 0   
cvars
{
scorelimit 30
timelimit 15
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3Shop^$8^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map3
{
command map shop8
cvars
{
scorelimit 40
timelimit 15
g_gametype dm
g_speed 320
g_gravity 700
g_pickupsdisabled 1
g_motd ^3NEXT MAP ^&><^3Des^$ert^&>< ^3SCORELIMIT ^q40
}
}
map4
{
command rmgmap 1 small 2 desert 3 day 4 amen 0   
cvars
{
scorelimit 30
timelimit 15
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3KA^$M6^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map5
{
command map kam6   
cvars
{
scorelimit 40
timelimit 15
g_gametype dm
g_speed 320
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3HIL^$LS^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map6
{
command rmgmap 1 small 2 grassyhills 3 day 4 finally7 0   
cvars
{
scorelimit 30
timelimit 15
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3PRA^$6^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map7
{
command map pra6
cvars
{
scorelimit 40
timelimit 10
g_gametype dm
g_speed 320
g_gravity 700
g_pickupsdisabled 1
g_motd ^3NEXT MAP ^&><^3Des^$ert^&>< ^3SCORELIMIT ^q40
}
}
map8
{
command rmgmap 1 small 2 desert 3 day 4 test 0   
cvars
{
scorelimit 30
timelimit 15
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3HK^$7^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map9
{
command map HK7   
cvars
{
scorelimit 40
timelimit 15
g_gametype dm
g_speed 320
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3Snowy3^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map10
{
command rmgmap 1 small 2 snowy 3 day 4 necronom 0   
cvars
{
scorelimit 30
timelimit 15
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3HK^$1^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map11
{
command map mp_HK1
cvars
{
scorelimit 30
timelimit 10
g_gametype dm
g_speed 320
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3Grassy^$Hills^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map12
{
command rmgmap 1 small 2 grassyhills 3 day 4 tinincoim 0   
cvars
{
scorelimit 30
timelimit 15
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3HO^$S1^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map13
{
command map mp_hos1
cvars
{
scorelimit 40
timelimit 15
g_gametype dm
g_speed 320
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3Des^$ert^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map14
{
command rmgmap 1 small 2 desert 3 day 4 gun 0   
cvars
{
scorelimit 30
timelimit 15
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3Shop ^$4^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map15
{
command map shop4   
cvars
{
scorelimit 40
timelimit 15
g_gametype dm
g_speed 320
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3JUN^$GLE^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map16
{
command rmgmap 1 small 2 jungle 3 day 4 hlp 0   
cvars
{
scorelimit 30
timelimit 15
g_gametype dm
g_speed 350
g_gravity 800
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3KAM^$1^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map17
{
command map kam1
cvars
{
scorelimit 40
timelimit 15
g_gametype dm
g_speed 320
g_gravity 700
g_pickupsdisabled 1
g_motd ^3NEXT MAP ^&><^3DES^$ERT^&>< ^3SCORELIMIT ^q40
}
}
map18
{
command rmgmap 1 small 2 desert 3 day 4 ak 0   
cvars
{
scorelimit 30
timelimit 15
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3COL^$10^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map19
{
command map col10
cvars
{
scorelimit 40
timelimit 15
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3GRASS^$YHILLS^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map20
{
command rmgmap 1 small 2 grassyhills 3 day 4 ischi 0   
cvars
{
scorelimit 30
timelimit 15
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3KAM^$2^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map21
{
command map mp_kam2
cvars
{
scorelimit 40
timelimit 15
g_gametype dm
g_speed 320
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3DES^$ERT^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map22
{
command rmgmap 1 small 2 desert 3 day 4 7 0   
cvars
{
scorelimit 30
timelimit 15
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3RAV^$EN^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map23
{
command map mp_Raven
cvars
{
scorelimit 40
timelimit 15
g_gametype dm
g_speed 320
g_gravity 700
g_pickupsdisabled 1
g_motd ^3NEXT MAP ^&><^3DES^$ERT^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map24
{
command rmgmap 1 small 2 desert 3 day 4 ps 0   
cvars
{
scorelimit 30
timelimit 15
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3PRA^$2^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map25
{
command map pra2
cvars
{
scorelimit 40
timelimit 12
g_gametype dm
g_speed 320
g_gravity 700
g_pickupsdisabled 1
g_motd ^3NEXT MAP ^&><^3JUN^$GLE^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map26
{
command rmgmap 1 small 2 jungle 3 day 4 K1 0   
cvars
{
scorelimit 30
timelimit 15
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3PRA^$6^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map27
{
command map pra6
cvars
{
scorelimit 40
timelimit 15
g_gametype dm
g_speed 320
g_gravity 700
g_pickupsdisabled 1
g_motd ^3NEXT MAP ^&><^3DES^$ERT^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map28
{
command rmgmap 1 small 2 desert 3 day 4 barclay 0   
cvars
{
scorelimit 30
timelimit 15
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd "^3NEXT MAP ^&><^3MP_FI^$NCA^&>< ^3SCORELIMIT ^q40"
g_friendlyFire 0
}
}
map29
{
command map mp_Finca
cvars
{
scorelimit 40
timelimit 15
g_gametype dm
g_speed 320
g_gravity 700
g_pickupsdisabled 1
g_motd ^3NEXT MAP ^&><^3GRASSY^$HILLS^&>< ^3SCORELIMIT ^q40
}
}
map30
{
command rmgmap 1 small 2 grassyhills 3 day 4 esc 0   
cvars
{
scorelimit 30
timelimit 15
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3MP_^$SHOP^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map31
{
command map mp_Shop
cvars
{
scorelimit 40
timelimit 15
g_gametype dm
g_speed 320
g_gravity 700
g_pickupsdisabled 1
g_motd ^3NEXT MAP ^&><^3SNO^$WY^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map32
{
command rmgmap 1 small 2 snowy 3 day 4 grr 0   
cvars
{
scorelimit 30
timelimit 15
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3AIR ^$1^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map33
{
command map air1
cvars
{
scorelimit 40
timelimit 10
g_gametype dm
g_speed 320
g_gravity 700
g_pickupsdisabled 1
g_motd ^3NEXT MAP ^&><^3DES^$ERT^&>< ^3SCORELIMIT ^q40
}
}
map34
{
command rmgmap 1 small 2 desert 3 day 4 del 0   
cvars
{
scorelimit 30
timelimit 15
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3SHOP^$4^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map35
{
command map shop4
cvars
{
scorelimit 40
timelimit 15
g_gametype dm
g_speed 320
g_gravity 700
g_pickupsdisabled 1
g_motd ^3NEXT MAP ^&><^3JUN^$GLE^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map36
{
command rmgmap 1 small 2 jungle 3 day 4 P 0   
cvars
{
scorelimit 30
timelimit 15
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3KAM ^$6^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map37
{
command map kam6
cvars
{
scorelimit 30
timelimit 7
g_gametype dm
g_speed 320
g_gravity 700
g_pickupsdisabled 1
g_motd ^3NEXT MAP ^&><^3GRASSY^$HILLS^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map38
{
command rmgmap 1 small 2 grassyhills 3 day 4 medornity 0   
cvars
{
scorelimit 30
timelimit 15
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3PRA ^$1^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map39
{
command map mp_pra1
cvars
{
scorelimit 40
timelimit 15
g_gametype dm
g_speed 320
g_gravity 700
g_pickupsdisabled 1
g_motd ^3NEXT MAP ^&><^3DES^$ERT^&>< ^3SCORELIMIT ^q40
}
}
map40
{
command rmgmap 1 small 2 desert 3 day 4 shg 0   
cvars
{
scorelimit 30
timelimit 15
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3MP_^$SHOP4^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map41
{
command map shop4
cvars
{
scorelimit 40
timelimit 15
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3GRASS^$YHILLS^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map42
{
command rmgmap 1 small 2 grassyhills 3 day 4 wrx 0   
cvars
{
scorelimit 30
timelimit 15
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3KAM^$ 2^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map43
{
command map mp_kam2
cvars
{
scorelimit 40
timelimit 15
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3JUN^$GLE^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map44
{
command rmgmap 1 small 2 jungle 3 day 4 mistake 0   
cvars
{
scorelimit 30
timelimit 15
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3MP_^$SHOP^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map45
{
command map mp_Shop
cvars
{
scorelimit 40
timelimit 15
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3DES^$ERT^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map46
{
command rmgmap 1 small 2 desert 3 day 4 ups 0   
cvars
{
scorelimit 30
timelimit 15
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3MP_^$RAVEN^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map47
{
command map mp_Raven
cvars
{
scorelimit 40
timelimit 15
g_gametype dm
g_speed 320
g_gravity 700
g_pickupsdisabled 1
g_motd ^3NEXT MAP ^&><^3GRASS^$YHILLS^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map48
{
command rmgmap 1 small 2 grassyhills 3 day 4 sti 0   
cvars
{
scorelimit 30
timelimit 15
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3SN^qOWY^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map49
{
command rmgmap 1 small 2 snowy 3 day 4 ups 0   
cvars
{
scorelimit 30
timelimit 15
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3KAM^$2^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map50
{
command map mp_kam2   
cvars
{
scorelimit 40
timelimit 15
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3GRASSY^$HILLS^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map51
{
command rmgmap 1 small 2 grassyhills 3 day 4 crowsmap 0   
cvars
{
scorelimit 30
timelimit 15
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3MP_S^$HOP^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map52
{
command map mp_Shop
cvars
{
scorelimit 40
timelimit 15
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3DES^$ERT^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map53
{
command rmgmap 1 small 2 desert 3 day 4 Spirit 0   
cvars
{
scorelimit 30
timelimit 15
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3RAV^$EN^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map54
{
command map mp_Raven
cvars
{
scorelimit 40
timelimit 15
g_gametype dm
g_speed 320
g_gravity 700
g_pickupsdisabled 1
g_motd ^3NEXT MAP ^&><^3DES^$ERT^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map55
{
command rmgmap 1 small 2 desert 3 day 4 mike 0   
cvars
{
scorelimit 30
timelimit 15
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3SHOP^$4^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map56
{
command map shop4   
cvars
{
scorelimit 40
timelimit 15
g_gametype dm
g_speed 320
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3DES^$ERT^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map57
{
command rmgmap 1 small 2 desert 3 day 4 lincoln 0   
cvars
{
scorelimit 30
timelimit 15
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3KAM^$1^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map58
{
command map mp_kam1   
cvars
{
scorelimit 40
timelimit 15
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3DES^$ERT^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map59
{
command rmgmap 1 small 2 desert 3 day  4 spoonsville 0   
cvars
{
scorelimit 30
timelimit 15
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3Shop^$8^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map60
{
command map shop8
cvars
{
scorelimit 40
timelimit 15
g_gametype dm
g_speed 320
g_gravity 700
g_pickupsdisabled 1
g_motd ^3NEXT MAP ^&><^3Des^$ert^&>< ^3SCORELIMIT ^q40
}
}
map61
{
command rmgmap 1 small 2 desert 3 day 4 blueyonder 0   
cvars
{
scorelimit 30
timelimit 15
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3HK^$1^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map62
{
command map mp_HK1   
cvars
{
scorelimit 40
timelimit 15
g_gametype dm
g_speed 320
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3HIL^$LS^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map63
{
command rmgmap 1 small 2 grassyhills 3 day 4 meufait 0   
cvars
{
scorelimit 30
timelimit 15
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3PRA^$6^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map64
{
command map pra6
cvars
{
scorelimit 40
timelimit 10
g_gametype dm
g_speed 320
g_gravity 700
g_pickupsdisabled 1
g_motd ^3NEXT MAP ^&><^3Jun^$gle^&>< ^3SCORELIMIT ^q40
}
}
map65
{
command rmgmap 1 small 2 jungle 3 day 4 matthew 0   
cvars
{
scorelimit 30
timelimit 15
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3HK^$7^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map66
{
command map HK7   
cvars
{
scorelimit 40
timelimit 15
g_gametype dm
g_speed 320
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3Jun^$gle^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map67
{
command rmgmap 1 small 2 jungle 3 day 4 andy 0   
cvars
{
scorelimit 30
timelimit 15
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3Hos^$1^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map68
{
command map mp_hos1
cvars
{
scorelimit 30
timelimit 10
g_gametype dm
g_speed 320
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3Grassy^$Hills^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map69
{
command rmgmap 1 small 2 grassyhills 3 day 4 tinincoim 0   
cvars
{
scorelimit 30
timelimit 15
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3AI^$R1^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map70
{
command map air1   
cvars
{
scorelimit 40
timelimit 15
g_gametype dm
g_speed 320
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3Des^$ert^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
map71
{
command rmgmap 1 small 2 desert 3 day 4 doogie 0   
cvars
{
scorelimit 30
timelimit 15
g_gametype dm
g_speed 350
g_gravity 700
g_pickupsdisabled 1
g_availableWeapons 222222222222222222222
g_motd ^3NEXT MAP ^&><^3Fin^$ca^&>< ^3SCORELIMIT ^q40
g_friendlyFire 0
}
}
}


==========================================


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